
There got 4 bar on this game, each one represent different sailor with different power. There got a bar from lvl 1 , lvl 50 , lvl 70 and lvl 80.
East Blue Bar

Name
|
Quality
|
Recruitable level
|
Profession
|
Skill
|
Skill Description
|
Buggy
|
S
|
15
|
Sniper
|
Spinning Darts
|
Attack an entire line of enemies, inflict great physical damage and stun enemies 1 turn.
|
Gin
|
S
|
15
|
Swordsman
|
Man-Demon Strike
|
Attack a single enemy and decrease the target's physical defense by 30% for 2 turns. Damage depends on the skill user's own strength.
|
Morgan
|
A
|
15
|
Swordsman
|
Earth Crack Chop
|
Attack a single enemy, inflict damage which is equal to 80% of the target's lost HP and stun the enemy for 1 turn.
|
Sham
|
A
|
15
|
Sniper
|
Theft Swindle
|
Attack a single enemy and inflict common physical damage to the enemy's surroundings.
|
Mohji
|
A
|
15
|
Swordsman
|
Animal Whip
|
Hit the ground to create shockwave, attack all of the enemies and inflict 50% physical damage. The after-shock will lead to shockwave which equals to remaining ninja*4, each shockwave will inflict 100 points damage.
|
Jango
|
A
|
15
|
Navigator
|
1.2.JANGO
|
Cure all your allies. Restore HP wich is equal to 15% of the caster's max HP, also increase the physical attack power of the allies.
|
Buchi
|
A
|
15
|
Swordsman
|
Cat Kill
|
Hit a random enemy with a Cat Kill, all inflicted damage will turn into the attacker's HP. The effect will last 2 turns.
|
Helmeppo
|
A
|
15
|
Sniper
|
Aimed Shot
|
Aim the target to shoot. 100% hit, deal 200% physical damage, and ignore any resist effect.
|
Alviada(Fat)
|
A
|
15
|
Swordsman
|
Alvida's Bludgeon
|
Attack a single enemy, inflict additional damage which equals to 20% of the enemy's remaining HP.
|
Cabaji
|
A
|
15
|
Swordsman
|
Hollow Moon Chop
|
Attack a single enemy, inflict 200% physical damage and stun the enemy one turn. In the meanwhile, it will inflict 50% physical damage to enemies nearby and reduce their speed by 10% for one turn.
|
South Blue Bar

Name
|
Quality
|
Recruitable level
|
Profession
|
Skill
|
Skill Description
|
Alvida
|
S
|
50
|
Swordsman
|
Smooth Spray
|
Inflict 80% magical damage to all enemy targets. There's a certain chance to reduce their speed by 30%. Lasts 2 turns.
|
Arlong
|
S
|
50
|
Swordsman
|
Mad Slash
|
Attack a single target of the enemy and deal 200% physical damage. There's a certain odds of doubling the damage.
|
Hatchan
|
A
|
50
|
Swordsman
|
Six-Sword Waltz
|
Inflict 120% physical damage to all enemy targets. If the target's HP is very low, damage will double.
|
Kuroobi
|
A
|
50
|
Swordsman
|
The Thousand Brick Fist
|
Attack a single target of the enemy, dealing the target 80% none-attribute damage of lost HP and stunning the target for 2 rounds.
|
Chew
|
A
|
50
|
Navigator
|
Hundred-Shot Water Gun
|
Cast curse on a single target of the enemy randomly for 2 rounds and reduce his HP every round. Meanwhile, the energy coming from curse will deal the damage when the round ends or the curse is lifted.
|
Tashigi
|
S
|
50
|
Sniper
|
Cut
|
Attack enemies on a row. Damage reduces according to the number of the target.
|
Kuro
|
A
|
50
|
Sniper
|
Cat Claws
|
Attack a single enemy, has a certain chance to trigger an extra attack. The amount of damage depends on the user's own agility level.
|
Wapol
|
A
|
50
|
Navigator
|
Swallowing Cannon
|
Deal the first target in front of you 2,000 points of none-attribute specific damage and stun the target for one turn.
|
Krieg
|
S
|
50
|
Sniper
|
Mighty Battle Spear
|
Curse a line of enemy targets. The inflicted damage will turn into attacker's HP. Lasts 2 turns.
|
Pearl the "Iron Wall"
|
A
|
50
|
Navigator
|
Fire Pearl
|
Attack all enemies with fire. Medium hit rate and deal 150% magical damage.
|
West Blue Bar
Name
|
Quality
|
Recruitable level
|
Profession
|
Skill
|
Skill Description
|
Crocodile
|
SS
|
70
|
Navigator
|
Super Sandstor
|
Release sandstorm to deal the target 150% magical damage. Afterwards, damage will randomly leap up to 5 times and reduces by 25% each time. Meanwhile, the damaged unit has a certain odds of stunning for one turn.
|
Dalton
|
A
|
70
|
Swordsman
|
Violin Attack
|
There's a certain odds of stunning the target while attacking and reduce his physical attack.
|
MR.1
|
S
|
70
|
Swordsman
|
Sparkling Daisy
|
There's a certain odds of absorbing HP while attacking
|
MR.2
|
S
|
70
|
Swordsman
|
Stunning Swan Dance
|
Attack enemies in a column to inflict the target 200% physical damage
|
MR.3
|
A
|
70
|
Swordsman
|
Candle Wall
|
Enter protection status upon releasing and greatly reduce the attack received
|
Enel
|
SS
|
70
|
Navigator
|
God Of Thunder
|
Release thunderbolt to attack all enemies. High percentage of hits can inflict 80% magical damage.
|
Kohza
|
A
|
70
|
Swordsman
|
Revolution
|
There's a certain chance of increasing critical hit after hitting the enemy.
|
Vivi
|
S
|
70
|
Doctor
|
Dizzy Dance
|
Clear debuff away from all members of your side and recover a certain HP.
|
Smoker
|
S
|
70
|
Navigator
|
White Gale
|
Attack enemies in a row to inflict huge magical damage and makes enemies can't use the skill next round.
|
North Blue Bar
Name
|
Quality
|
Recruitable level
|
Profession
|
Skill
|
Skill Description
|
Mr.5
|
A
|
80
|
Sniper
|
Silent Bomb
|
Inflict 150% physical damage to the target and has a certain chance to stun enemies 3 turns. If not, the skill's user will be stunned for 3 turns.
|
"Salvage King" Masira
|
A
|
80
|
Swordsman
|
Monkey Punch
| Inflict 50% physical damage to the target and increase both physical and magical defense of the skill's user by 100%. Lasts 2 turns. |
"Sonar King" Shoujou
|
A
|
80
|
Navigator
|
Havoc Sonar
|
Decease physical defense, magical defense of all enemies by 30%. Lasts 2 turns.
|
Moria
|
S
|
80
|
Doctor
|
Shadow Asgard
|
Add physical attack, magical attack of all your allies by 30%. Lasts 2 turns.
|
Rob Lucci
|
S
|
80
|
Swordsman
|
Six King Pistol
|
Inflict 300% to 400% physical damage to a single target, and has a certain chance to stun the skill's user for 1 turn.
|
Ace
|
S
|
80
|
Navigator
|
St. Elmo's Fire
|
Inflict 200% magical damage to all enemies, and has a certain chance of burning them. Reduce 10% of HP each turn, lasts 2 turns.
|
"Hawk-Eyes" Mihawk
|
SS
|
80
|
Swordsman
|
Black Sword·Flash
|
Inflict 200% physical damage to all enemies and reduce 20% physical defense. Lasts 2 turns.
|
Boa Hancock
|
SS
|
80
|
Navigator
|
Love-Love Mellow
|
There's a certain chance to turn all enemies into stone statues for 2 turns, also add them with 50% physical and magical defense.
|
Marshall D. Teach
|
SS
|
80
|
Navigator
|
Black Vortex
|
Inflict 150% magical damage to a single target and will definitely hit the target. The target will lose while the skill's user will increase physical and magical attack by 30%. The effect will last 2 turns.
|

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